Electronic Arts exec says social gaming bubble resembles mobile games hype | VentureBeat

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Electronic Arts exec says social gaming bubble resembles mobile games hype
October 14, 2009 | Dean Takahashi | Comments |
The social gaming bubble is getting bigger and it resembles all of the hype that used to envelop the mobile phone games and virtual world markets a few years ago.
So says John Schappert, the newly appointed chief operating officer at Electronic Arts. When EA agreed to buy Jamdat Mobile for $680 million in December, 2005, that was a peak moment for the mobile games bubble. Venture capitalists funded lots of mobile game startups in the hopes of getting a similar outcome, only to see the peak shift to virtual worlds as Second Life.
EA hasn’t yet made a similar move to the Jamdat deal in the social game market, but many are waiting to see if it will happen.
‘Social games have attracted a lot of eyeballs,’ Schappert sai”

(Via .)

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